Sunday, 18 August 2013

Game 3 Raid on Running Bear's Camp Player Briefing

Defence of Running Bear's Hunting Camp
Running Bear has set up camp on the side  of Schoharie Creek. This is a temporary home for raiding the settlements in the colony of New York. The camp is peaceful, Running Bear made arrangement for  Lieutenant, the Honourable Montmorency Cholmondeley-Mainwaring-Featherstonehaw to be exchanged for French officer. He was getting way too friendly with " colombe blanche", Running Bear’s cousin.
The game objective is a British Raid on an Indian camp. To win the British must destroy the buildings, the French and Indians need to prevent them. 3 Campaign points to each officer on the winning side. If half the buildings are destroyed it's a draw, 1 point each. Also 1 VP for any officer/leader captured to the officer of the unit capturing the officer. For side plot objectives, the officer or his commanded units must carry out the side plot, not other officers or their commands.
Player Briefings
Running Bear
This is your camp so you need to protect it! You must personally kill more enemy than any other Indian leader or officer  for  2 VP.
Honourable Montmorency Cholmondeley-Mainwaring Featherstonehaw British Officer
You have returned to active service after being exchanged for a French officer, a shame really as you thought "colombe blanche" was succumbing to your charms.  Although you tried to ingratiate yourself with Running Bear, he doesn’t  believe you have the courage required to become a brace in his tribe. You could prove him wrong.
By happenchance your unit is attached to some rangers and they have discovered Running Bear's forward camp. Your orders are to destroy it, however perhaps this is fate and " colombe blanche"  will run into your arms; well if she doesn’t I'm sure a quick blow to the head and you can get one of your men to carry her! 1 VP for her capture.
If you personally kill more than Running Bear, and you may yet win the heart of “colombe blanche”, do this and you will get 3 VP. Of course if you act true to type and avoid all melees you’ll get 2 VP.
Le Vert French Officer
You have recently returned from the officer prisoner exchange, Montmorency Featherstonehaw was trying to imgreciate himself with “colombe blanche". However she only like the bravest of warriors. Yourather fancy your own chances, after all there are so few French ladies in New France. To gain her eye you must personally kill more of the enemy than  Johann von Ewald or Featherstonehaw, do this for 2 VPs
The current reputation of the French regulars is excellent.  In this game you and your troops must show courage. To fulfil the conditions of this side plot, no units of your officer must suffer a Flight or Rout in a reaction test, succeed for 2 VPs.
Johann von Ewald

A group of British regulars under the command of Montmorency Cholmondeley-Mainwaring Featherstonehaw is accompanying you on the raid of Running Bears camp. General Jeffrey Amherst has asked you to keep an eye on Monty, hes been losing a lot of regulars.  You must protect the regular infantry, and if Monty gets shot well that’s his look out. You score 2 Vps if more than half of the regulars survive  the raid. You have also been asked to bring back  prisoners, 1 VP for each prisoner in your possession at the end of the game.
Running Bears Camp before the raid


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